Santa Clause CR 8-MR 3

Santa Clause (CR 8/MR 3)
XP 4800
CG Medium fey
Init +5; Senses low-light vision; Perception +17

DEFENSE
AC 25, touch 16, flat-footed 19 (+ 6 Armor +5 Dex, +1 Dodge, +3 Natural)
hp 90 (13d6 + 26 + 18)
Fort +6, Ref +13, Will +12
Immune Cold
DR 10/epic; SR 21

OFFENSE
Speed 40 ft.
Melee 2 + 1 Scimitars + 11/+ 11/+ 6/+ 6 (1d6 + 8/18–20/x2)
Special Attacks mythic power (3/day, surge +1d6)
Spell-Like Abilities (CL 15th; concentration + 19)
Constant — detect evil, detect good, nondetection, tongues
At will — charm monster (DC 17), memory lapse (DC 15)
1/year — Stop TimeM

STATISTICS
Str 24, Dex 20, Con 14, Int *14, *Wis 18, Cha 12
Base Atk + 6; CMB + 13; CMD 28
Feats Diehard, Dodge, Double Slice, Endurance, Improved Two-Weapon Fighting, Power Attack, Two Weapon Fighting, Two Weapon Fighting M, Weapon Focus (Scimitar)
Skills Acrobatics + 14, Climb + 16, Diplomacy + 10, Knowledge (geography) + 11, Knowledge (local) + 11, Perception + 17, Sense Motive + 14, Use Magic Device + 10; Racial Modifiers + 4 Perception, + 4, Sense Motive
Languages Aklo, Common, Sylvan ;tongues
SQ Enduring Armor, Mythic Companion, No One of Consequence

ECOLOGY
Environment any (normally cold)
Organization solitary
Treasure double


Rudolf (Elk) (CR -)
XP -
N Large animal
Init + 4; Senses low-light vision; Perception + 14

DEFENSE
AC 23, touch 14, flat-footed 18 (Dex + 4, Dodge + 1, + 9 natural, – 1 size)
hp 77 (9d8 + 36)
Fort +10, Ref +10, Will +6 ( + 4 Vs. Enchantments)
Defensive Abilities Evasion

OFFENSE
Speed 50 ft.
Melee Gore + 12/+ 7 (1d8 + 6) or 2 hooves + 11/+ 11 (1d4 + 3)
Space 10 ft.; Reach 5 ft.
Special Attacks mythic power (3/day, surge +1d6)

STATISTICS
Str 23, Dex 19, Con 18, Int 2, Wis 15, Cha 6
Base Atk + 6; CMB + 13 ; CMD 27 (31 vs. trip)
Feats Dodge, Iron Will, Mobility, Spring Attack, Weapon Focus (Gore)
Skills Perception +14
SQ Link, Share Spells, Tricks (attack, down, stay, and work)

Santa Clause CR 8-MR 3

JPathfinder jvsulliv