Obok.pngNE Male Goblin Oracle
Init +3; Senses Darkvision, Expanded Aural Range; Perception +7

AC 18, touch 14, flat-footed 15 (armor +3, Dex +3, Size +1, Nat +1)
hp 32 (5d8 +10)
fort +3, Ref +5, Will +6

Speed 30 ft.
Melee Masterwork Light Mace +3 (1d4 -1)
Ranged +1 Light Crossbow +7 (1d6 +1/19-20)
Special Attacks Death’s Touch +6 Touch (1d6 +2 Negative Energy plus 2 bleed, 7/day)
Spells Known/Prepared (CL 5, concentration +9; +5 when casting spells with the fire descriptorFC)
2nd (3/day)-Cat’s Grace, Flaming Sphere (DC 18), Lesser False Life, Inflict Critical Wounds (DC 18), Scorching Ray
1st (5/day)-Burning Disarm (DC 17), Burning Hands (DC 17), Cause Fear (DC 17), Infernal Healing, Inflict Light Wounds (DC 17), Shield of Faith
0 (at will)-Bleed, Detect Magic, Detect Poison, Light, Spark and Stabilize
Mystery Bones; Curse Blackened

Str 8, Dex 16, Con 13, Int 10, Wis 12, Cha 20
Base Atk +3; CMB +1; CMD 14
Feats Elemental Focus (Fire), Spell Focus (Necromancy) Weapon Finesse
Skills Acrobatics +8, Climb +0, Intimidate +12, Knowledge (History) +5, Knowledge (Planes) +5, Knowledge (Religion) +5, Perception +12, Spellcraft +4, Stealth +7; Racial Bonuses Perception +4
Languages Goblin
SQ Bleeding Wounds, Flame Touched
Combat Gear +1 Amulet of Natural Armor, +1 Cloak of Protection, +2 Headband of Inspiring Charisma, Masterwork Light Mace, Masterwork Studded Leather Armor, +1 Light Crossbow; Consumables 2 Acid Flask, Alchemists Fire, Bottled Lightning, Liquid Ice, Potion of Bull’s Stength, Thunderstone, 3 Unholy Water, Wand of Cure Light Wounds with 23 Charges Other Gear An Assortment of small Rodent Bones, Bird Skull, Broken Blogun, The Charisma Suite of a Harrow Deck, Dog Skull, 4 Feathers, Marble, 4 Rocks Carved with Dwarven Runes, 4 Sticks of Dried Meat, Sleeves of Many Garments, 20ft. of string, Traveller’s Anytool, 2 Used Toothpicks (one of which is actually an unused match) and 295gp

Special abilities
Bleeding Wounds (Su) Whenever you deal negative energy damage to a creature they take an additional 2 bleed.
Flame Touched (Trait) When fighting creatures with the fire subtype, you are treated as having DR 1/-.


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