Huge Coal Elemental CR 7-MR 2

Huge Coal Elemental CR 7/MR 2
XP 4,800
N Huge outsider (earth, elemental, mythic, native)
Init +0; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +13

DEFENSE
AC 22, touch 8, flat-footed 21 ( +14 natural, –2 size)
hp 120 (10d10 +40 +16)
fort +11, Ref +2, Will +7
DR 5/—; Immune electricity, elemental traits;

OFFENSE
Speed 20 ft., burrow 20 ft., earth glide
Melee 2 slams +17 (2d8 +9)
Space 15 ft.; Reach 15 ft.
Special Attacks earth mastery, mythic power (2/day, surge +1d6)

STATISTICS
Str 28, Dex 10, Con 19, Int 6, Wis 11, Cha 11
Base Atk +10; CMB +21; CMD 30
Feats Awesome Blow, Awesome Blow M Cleave, Greater Bull Rush, Improved Bull Rush, Improved Overrun, Power Attack
Skills Appraise +6, Climb +18, Knowledge (dungeoneering) +4, Knowledge (planes) +7, Perception +13, Stealth +4

SPECIAL ABILITIES
IgniteM (Ex) If a coal elemental takes at least 10 fire damage from a single attack it can choose to ignite. while aflame the coal elemental takes 1d6 fire damage per turn however it gains the burn universal monster ability dealing 1d8 damage, reflex 19 to avoid catching fire. When the coal elemental is at fewer then 15 hp it ceases to burn and is affected by reduce monster which lasts until the elemental reaches full hp.
Smoke CloudM (Ex) While aflame, as a swift action, a mythic fire elemental can create a choking cloud of smoke. This cloud is equivalent to that of pyrotechnics and lasts 1 minute. Fire and coal elementals are immune to the effects of this ability.

Huge Coal Elemental CR 7-MR 2

JPathfinder jvsulliv